3.7.x

3.7.2

Released: 10/02/21

Dependencies: MtoA 4.2.0.0, Arnold 6.2.0.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.33, Clarisse 4.0 SP14

  • updated to Clarisse 4.0 SP14 which will be deployed with both Maya 2019 and 2020 distributions.

  • updated to Arnold 6.2.0 and MtoA 4.2.0.

  • Texture system will release resources more agressively.

  • Arnold procedural tears down image cache earlier to avoid potential issues with older glibc threading.

3.7.1

Released: 27/11/20

Dependencies: MtoA 4.1.0.0, Arnold 6.1.0.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.33, Clarisse 4.0 SP5b

  • updated to Redshift 3.0.33, which is compatible and has been tested with the macOS Metal beta version.

  • updated to Arnold 6.1.0 and MtoA 4.1.0.

  • fixed a bug that was causing Unreal attributes to be ignored when exporting Alembic files.

  • diffuseColor (created by the Shader node) will now be exported as groom_color when exporting Unreal Alembic files.

  • inherited/custom attributes on instances are now correctly declared as Constant when rendering with Renderman.

3.7.0

Released: 22/10/20

Dependencies: MtoA 4.0.3.0, Arnold 6.0.3.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.21, Clarisse 4.0 SP5b

  • updated to V-Ray 5.00.