3.7.x¶
3.7.2¶
Released: 10/02/21
Dependencies: MtoA 4.2.0.0, Arnold 6.2.0.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.33, Clarisse 4.0 SP14
updated to Clarisse 4.0 SP14 which will be deployed with both Maya 2019 and 2020 distributions.
updated to Arnold 6.2.0 and MtoA 4.2.0.
Texture system will release resources more agressively.
Arnold procedural tears down image cache earlier to avoid potential issues with older glibc threading.
3.7.1¶
Released: 27/11/20
Dependencies: MtoA 4.1.0.0, Arnold 6.1.0.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.33, Clarisse 4.0 SP5b
updated to Redshift 3.0.33, which is compatible and has been tested with the macOS Metal beta version.
updated to Arnold 6.1.0 and MtoA 4.1.0.
fixed a bug that was causing Unreal attributes to be ignored when exporting Alembic files.
diffuseColor (created by the Shader node) will now be exported as groom_color when exporting Unreal Alembic files.
inherited/custom attributes on instances are now correctly declared as Constant when rendering with Renderman.
3.7.0¶
Released: 22/10/20
Dependencies: MtoA 4.0.3.0, Arnold 6.0.3.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.21, Clarisse 4.0 SP5b
updated to V-Ray 5.00.