1.1.x

1.1.9

Additions

  • added license issue feedback to Maya script editor

Bugs Fixed

  • new face sets are correctly referenced by Scatter when first created

1.1.8

Additions

  • updated to MtoA 0.18.0

Bugs Fixed

  • relax steps works correctly when face sets are used in scatter
  • fixed bug with new/duplicated attributes not forcing the graph to re-evaluate correctly

1.1.7

Additions

Bugs Fixed

  • made face set translation more robust to avoid empty and non-face elements
  • face sets obey ignore namespaces
  • updated license checking when a groom is attached and I/O mode is not none
  • fixed reference position/normal lookup for guides

1.1.6

Additions

  • added Save Guides Rest Position and Remove Guides Rest Position to Yeti menu, this should be used to bake the neutral rest location into any input guide sets to help Yeti maintain the correct groom in situations where guides may not maintain their spatial relation to the rest surface ( ie. when using Maya dynamics on curves ).
  • added support for face sets, if created in Maya Yeti will store them with the object to be referenced by the Face Set parameter in the scatter node - this will limit the scatter to the sets in the face.

Bugs Fixed

1.1.5

Additions

  • ( Ticket #424 ) added support to evaluate width on a per vertex basis in the Width node
  • ( Ticket #424 ) added parent_id to instances
  • relaxed Grooms license usage, they can now live in the scene without take an interactive license - these will only be checked out if actually grooming or simulating

Bugs Fixed

  • ( Ticket #403 ) vertex selection/dispay in component mode is limited to the selected vertices when isolate selected is on for a Groom
  • ( Ticket #435 ) grooms are now accesible in the graph when converted from guides
  • fixed corrective grooming instability

1.1.4

Additions

  • added groom attribute support for restInfluence and restInfluencePower ( sim_restInfluence and sim_restInfluencePower )
  • added 3delight 10.0.50 support for Maya 2013 build
  • built against MtoA 0.17.0 and Arnold 4.0.6.0

Bugs Fixed

  • fixed issue that was causing nodes in the graph not to save their position correctly in Maya 2013
  • ( Ticket #402 ) custom Arnold attributes are now exported with the correct detail type
  • fixed twist issues introduced in 1.1.2 that changed groom looks drasically

1.1.3

Additions

  • built against MtoA 0.16.1 and Arnold 4.0.5.3
  • added rest influence and rest influence power to control the dynamic strands want to maintain it’s rest shape

Bugs Fixed

  • fixed issue with renderman output that was causing multiple P tokens in the rib
  • fixed twist effect in clump to match guides twist

1.1.2

Additions

  • updated to MtoA 0.16.0 and built against Arnold 4.0.5.1
  • set the default number of cache samples to 3, if you need more please explicitly call pgYetiCommand -writeCache
  • corrective grooming is now based on delta’s so multiple corrective grooms may be correctly layered with weights normalized where overlapping

Bugs Fixed

  • fixed a bug in scraggle causing alignment issues
  • fixed clumping re-scaling
  • fixed random number issues caused by dropped/deleted fibres
  • fixed groom bug that caused a crash when re-selecting a groom in the combing context
  • brush strength clamped to 1.0 in paint mode

1.1.1

Additions

  • Arnold integration now outputs mapped attributes to custom parameters on nodes similar to Renderman integration

Bugs Fixed

  • fixed issue with guides not sampling at a high enough rate when tiny
  • visibility parameters ( opacity, self shadow and visible ) now correctly inherited for mesh objects in Arnold renders
  • fixed intropolation issue when strand segments became tiny
  • fixed bug that caused Arnold to crash when curve mode was set to Ribbon and no width attribute had been defined in the graph

1.1.0

Additions

Bugs Fixed