Motion

../_images/pgYeti_motion.png

Motion is used to add subtle movement to fur without the need to simulate dynamics, at the moment the only effect is Wind. Depending on how this is set it can also be used to simulate fluttering leaves when instances are applied.

Inputs

Input Description
0 Data Flow Fibres

Motion

Parameter Description
Motion The amount of motion.
Time A time value used to evaluate the motion.
Scene Scale Used to define the overall scene scale, by default this is set to CM.

Wind

Parameter Description
Wind The amount of wind.
Direction Direction of the wind.
Scale Scale of the wind.
Spread How far off axis can the wind blow.
Falloff Modulate the effect of the wind along the length of the fibre.