Maya Plug-in Configuration

Yeti’s distribution takes advantage of Maya’s Module scheme, where a single .mod file located in the installation root can be used to define the location of all plugins, scripts and icons needed ot use Yeti. Once you have extracted Yeti to the location of your choosing there are two quick steps that need to be followed to make sure Yeti can be used properly within Maya.

Note

We highly recommending storing the Yeti distribution in a directory that reflects the version of Yeti being used, when new builds are downloaded you should create new directories along side this one and should only have to update a few varialbes to “upgrade”.

  1. You will need to edit the pgYetiMaya.mod file and replace path_to_yeti_root with the full path to the Yeti root directory ( which is most likely the directory the file is in )

and then

  1. set the environment variable MAYA_MODULE_PATH to point to the directory when the previously edited .mod file resides

When Maya loads you will be able to load the plug-in from Maya’s plug-ins window by selected pgYetiMaya.so/dylib/dll from the plug-ins manager. This is the only plugin you will need to worry about loading, all of the other extensions will be loaded automatically when required.

Note

On Windows be sure that the Yeti bin directory has been added to your PATH environment variable.